Let me tell you that it is a game made for a 'weekend jam', which means it is made in less than 48 hours.
The visual section (of the characters) is procedurally generated as a combination of different parts, including random color for skin and hair; So there would be more than 10,000 different characters.
Of course the graphic objective is the nod to the well-known children's cartoon, trying to give it a fun and friendly touch, even something melancholic ...
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I mean, the animation of the teacher throwing the papers is really nice
but there isnt enough here for much replayability
i'd recommend adding more visual variety in future projects i guess
Hi, Cactus!
Thanks for playing and commenting on our game.
Let me tell you that it is a game made for a 'weekend jam', which means it is made in less than 48 hours.
The visual section (of the characters) is procedurally generated as a combination of different parts, including random color for skin and hair; So there would be more than 10,000 different characters.
Of course the graphic objective is the nod to the well-known children's cartoon, trying to give it a fun and friendly touch, even something melancholic ...
Thanks again!
ah okay
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